Additionally some nation have access to special troops, such as Citizen Units for the hellenic world or War Elephants for the owners of elephants provinces. The Invasion CB allows instant annexation of the target country but is only available against much larger nations.Īrtillery has been replaced by skirmishers (archers), these are available from the start of the game but are equal to inantry in power. The aggressive expansion caused by the Casus Bellis changes according to the military skills of the ruler. This Casus Belli will "always" be there, ready for use against neighboring nations. The Border Conquest is for the direct annexation of provinces. The Hegemony Casus Belli will allow the player to vassalize other nations in their religous sphere. There are now three main Casus Bellis: Hegemony, Border Conquest and Invasion. Developing a province has been disabled instead the popultaion will now dynamically grow based on certain factors like terrain type, buildings and prosperity.įabricating claims has been disabled in Imperium Universalis. The Upper Class give a high amount of tax income but no production. The Commoner population are the skilled laborers who generate small amounts of tax income and mainly improve the production of a province. Tribal population represents the uncivilized and rural portions of your population, they do not give much monetary boni but give manpower, sailors, and land/naval force limit. These three classes give different modifiers according to their numbers. Main Features Development īase Tax, production, and manpower have been replaced by a population system: Upper Class population, Commoner population, and Tribal population.
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